Whoops – pardon the NDA’S
Some of my best, shiniest work is squirreled away forever, you know how it is! This is just a sample of work I’m able to show. I guess the rest was just too damn cool…
ARKANE : REDFALL
Created the in-game map using Illustrator from a series of projections taken in-engine.
One of my first projects while working at Atomhawk Advance. We were brought in to produce a set of maps and a series of icons. They came to us with a very clear idea of what needed to be made and a large part of the work involved following an internal style guide.


LUDUM DARE; WEED EM’ AND WEEP
52 Hour game jam – all visual assets created by me
Created in a team of three, this game focused on building a population to then harvest! All the visual assets were created myself including various map states. The core idea for the art was boardgames such as Carcassonne – playable [here]



















MATCH THREE : ART TEST
CREATED ALL THE ARTWORK FOR THIS MATCH THREE ART TEST
All of this artwork was created in 3 days, including the initial bug theme! This was created to a brief. All art created in Illustrator and Photoshop.

METRIOD ICONS
Just for fun
Created in Photoshop – just a little something done for fun!

